10 Matching Results
CARD
By Becky Benishek, Becky Benishek Maria-Isabel Carnasciali, Maria-Isabel Carnasciali Michael Johnson Michael Johnson
This guide will walk you through creating your own CardDecks, which are collections of cards. What's a CardDeck? A CardDeck is a single card on a specific topic that contains links to other cards on that topic--a collection of cards. CardDecks are one-stop-shops to connect people to content. Rather than repeating content, CardDecks act as a springboard. While a CardDeck may also contain a few other resources, such as PDFs or video links, the majority of the content should link to other cards.  Here are a couple examples: CardDeck: Sustainability by Mark Daugherty (MSOE) CardDeck: First Year Students by Davood Askari (Wichita State), Heather Dillion (U of Portland), Jared Schoepf (ASU), and Krista Kecskemety (OSU) How do CardDecks help? Find related resources more quickly Provide instant depth into a topic Facilitate collaboration and discussion Why should I make a CardDeck? Interested in a topic and already doing the research for it on our site? If there isn't already a CardDeck for it, help yourself and others by creating one (or more!) to hold the results of your research. Have you created a series of modules that are related (same topic, same course, same technique)? Connect them with a CardDeck!  Example: CardDeck: Integrated e-Learning Modules created by University of New Haven Do I need to have "CardDeck" in the title? Generally, yes. This will help instantly signal what the card contains. There are exceptions where you may just see "Collection" in the title, or "carddeck" in the Description field only. We are working to consolidate all such titles, but a few may remain as-is on a case-by-case basis. Example: Ideation Toolkit. This is a collection of cards, yet "Toolkit" already suggests this. In this case, we have added "carddeck" in the Description field. If you're unsure, ask us! Post your questions in the Discussion box below. I'm ready! How do I create one? Skip down to the Instructor Tips for the process. And remember, ask us anything in the Discussion box below!
CARD
By Becky Benishek, Becky Benishek Michael Johnson Michael Johnson
This CardDeck is a collection of the breakout sessions and their recorded videos from the virtual 2021 KEEN National Conference. The learning doesn't stop just because the conference has ended! Design, align, adapt, and implement concepts and experiences from engineering faculty around the nation.
EXEMPLAR CARD
By sri condoor sri condoor
This CardDeck links to a variety of innovation challenges developed by Saint Louis University.  The goal of the innovation challenges is to promote the entrepreneurial mindset through multiple exposures to innovation process in a competitive, multidisciplinary, team-based, creative environment. Just as everyone is encouraged to exercise everyday to keep the body fit, innovation challenges are designed to keep the mind fit. It’s a mind workout. The Innovation Challenges help participants to exercise their creative side, work in multidisciplinary teams, and experience the team dynamics. They learn to tackle a novel situation under intense competitive time pressure, while networking with others outside their disciplines, and most importantly, fine-tuning their entrepreneurial skills. In this CardDeck, each of the challenges are linked in folders below. At the bottom of this card you will find a link to the entire pdf and ibook that features all the challenges in one place. Note: The pdf does not contain rich media like videos and scrolling images. All assets have been uploaded to the individual cards and can be downloaded/viewed.
CARD
By Ajmal Khan, Ajmal Khan Becky Benishek, Becky Benishek Erin Henslee, Erin Henslee Jacqueline Gartner, Jacqueline Gartner Jim Brenner, Jim Brenner plus 3 more
As presented at ASEE's Virtual Conference 2020 Not sure where to start with entrepreneurially minded learning (EML)? This set of cards (linked below) provides take & go resources that canvass the 3C's - Curiosity, Connections, and Creating Value - as well as Opportunity Recognition. Explore project-based learning (PBL), social and global biases, customer discovery, jigsaw activities, universal design, and more. These techniques can be connected to EML - and you can learn how through the cards below. Included are Exemplar cards that span all 3C's and Opportunity Recognition. There is one Exemplar card for each year to provide further help in using and adapting activities for your students.And there's a bonus card in the last folder: How Analogies Fit in a Framework for Supporting the Entrepreneurial Mindset.
CARD
By Jessica Kuczenski, Jessica Kuczenski Michael Johnson Michael Johnson
We will be capturing all cards related to Design in Engineering Education Division presentations at the 2020 ASEE Virtual Conference using this CardDeck.  Scroll down to the folders below to view all the links.  To add your card to this deck, please comment at the bottom of this card and link to your card by typing # and then entering in the title of your card. As an example, if your card is called "My Best ASEE Card" then please comment below with #My Best ASEE Card. Jes Kuczenski has already tagged one of his personal cards as an example.
CARD
By Jason Forsyth, Jason Forsyth Michael Johnson Michael Johnson
We will be capturing all cards related to Entrepreneurship & Engineering Innovation Division presentations at the 2020 ASEE Virtual Conference using this CardDeck. Scroll down to the folders below to view all the links. To add your card to this deck, please comment at the bottom of this card and link to your card by typing # and then entering the title of your card. As an example, if your card is called "My Best ASEE Card" then please comment below with #My Best ASEE Card. Jason Forsyth has already tagged one of his personal cards as an example.
CARD
By Becky Benishek, Becky Benishek Michael Johnson Michael Johnson
This card will link to the winning cards from each year's peer-reviewed ASEE Best Card Competition. Each card displayed a thorough development of EM concepts and great mission alignment within their respective subjects and industries and included high quality descriptions and resources, many of which include not only presentations and instructor notes but rubrics, activities, and student artifacts.
CARD
By Kaitlin Mallouk, Kaitlin Mallouk Michael Johnson Michael Johnson
We will be capturing all cards related to First-Year Programs Division presentations at the 2020 ASEE Virtual Conference using this CardDeck.  The entire FPD Schedule with links directly to Pathable (the Virtual Conference System) is available at this link: https://drive.google.com/file/d/1mRDLpmOTw6-zomXUYa96OhbsAavsxnZT/view Scroll down to the folders below to view all the links.  To add your card to this deck, please comment at the bottom of this card and link to your card by typing # and then entering in the title of your card.  @Kaitlin Mallouk has already added an example in the comments below.
EXEMPLAR CARD
By Cheryl Li, Cheryl Li Jean Nocito Gobel, Jean Nocito Gobel Maria-Isabel Carnasciali, Maria-Isabel Carnasciali Nadiye Erdil, Nadiye Erdil Ronald Harichandran Ronald Harichandran
This CardDeck provides a link to each of the 18 e-learning modules created by the University of New Haven that help develop an entrepreneurial mindset in students. The modules are designed to be integrated into existing engineering and computer science courses. Our efforts, as part of KEEN, are aimed at fostering an entrepreneurial mindset in engineering students. An entrepreneurial mindset applies to all aspects of life, beginning with curiosity about our changing world, integrating information from various resources to gain insight, and identifying unexpected opportunities to create value. We believe that an engineer equipped with an entrepreneurial mindset will be able to create extraordinary value within any type of organization. Development of 18 e-learning modules supporting entrepreneurially minded learning is part of this effort. The University of New Haven, a KEEN partner institution for over 7 years, aims to instill an entrepreneurial mindset in its engineering students by integrating the 18 e-learning modules into existing engineering and computer science courses. The e-learning modules are interactive, structured in a way that will allow integration into regular courses or utilization as supplementary resources, and each are accompanied with a teaching guide. The modules are generic enough to allow their deployment in various courses and majors.The length of each module is 3-9 hours of online student work. Online student work includes the amount of time a student is expected to spend reviewing material in a module as well as the average time needed to complete module assignments, activities or exercises.The development and implementation of the e-Learning Modules has taken placed over the past several years. Several papers and conference presentations document that effort and we invite you to read them - including 2 related papers at the most recent ASEE 2020 conference. Please scroll down to the resources section for direct links to the papers.
CARD
By Becky Benishek, Becky Benishek Thor Misko Thor Misko
What are the biggest pains that cause problems, unmet needs, or wants? How do you find out if your proposal is more likely to fly, or to crash and burn? Want to "go wide" with your concepts and outcomes, but still keep your ideas viable and well-organized? This carddeck is an Ideation Toolkit that contains links to cards and other resources exploring painstorming, biomimicry, bisociation, screening, the analytic hierarchy process (AHP), the multi-attribute utility theory (MAUT), and more. Use this variety of systematic innovation tools and techniques to help your students more routinely recognize opportunities, generate a wide array of possible concepts, and select the most promising concept for further development!